AI Insights · Timothy · April 2023
Top 5 2D Realistic Games on iOS in France: Q1 2023 Performance
Explore the performance trends of the top 5 2D realistic games on iOS in France during Q1 2023, including downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends in the performance of the top 5 2D realistic games on iOS in France. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users based on data from Sensor Tower.
THTH: Love Is a Game NETFLIX experienced varying weekly revenue, peaking at approximately $2.8K in the last week of December and seeing a notable spike to $1.8K in late January. Weekly downloads showed a significant drop from 180K in the last week of December to around 4.4K by the end of March. The app’s weekly active users also decreased steadily from 297K to 111K over the quarter.
Woodoku - Wood Block Puzzles had a relatively stable performance. Weekly revenue was modest, with a peak of $127 at the end of March. Weekly downloads fluctuated, starting at 14K in late December, reaching a high of 18K in late January, and then declining to 8.8K by the end of March. Active users remained quite steady, hovering around 100K throughout the quarter.
8 Ball Pool™ showed consistent revenue generation, maintaining around $15K to $17K per week. Downloads were stable, with minor fluctuations, ranging from 8.9K to 16K. Active users demonstrated resilience, starting at 373K and ending the quarter at 354K.
MADFUT 23 did not generate any revenue during this period. However, weekly downloads saw a gradual decline from 8.5K in late December to 4.9K by the end of March. Active users followed a similar trend, starting at 27K and decreasing slightly to 32K by the end of the quarter.
Stormshot: Isle of Adventure recorded strong revenue performance, peaking at $35K in early February. Downloads varied, beginning at 7.1K in late December, dropping to around 2.7K by the end of January, and then surging to 11K by the end of March. Active users showed a positive trend, growing from 33K at the start of the quarter to 35K by the end.
These insights, derived from Sensor Tower data, highlight the dynamic landscape of 2D realistic games on iOS in France. For more detailed insights and trends, visit Sensor Tower.